Piercing Strike - Deals 14/15/16 damage on consecutive hits, inflicts "Armor Break" Armor Break
Increases damage taken from melee attacks by 7%, stacks up to 3 times, lasts 3s.
Cooldown: 0.4 sec
Cast time: 0.45 sec
Range: 22
Energy gain: 8%
Can move while using.
Throwing axe - Deals 10 - 20 damage, inflicts Slow and Dismantle. The effect of this ability becomes stronger the farther the projectile travels.
Slow
Reduces movement speed by 25%, lasts for 1s - 2s.
Dismantle
Causes the target to become unable to use the core and the secondary ability, lasts for 1s - 2s.
Cooldown: 7.0 sec
Cast time: 0.40 sec
Range: 114
Energy gain: 12%
Leap Attack - Leaps to target location, deals 14 damage, inflicts Slow and slightly knocks enemies near the destination back.
Slow
Reduces movement speed by 33%, lasts for 2s.
Cooldown: 9.0 sec
Cast time: 0.20 sec
Range: 110
Area: 20
Energy gain: 5%
Reflect - Increases movement speed by 30%, disables abilities, enemy projectiles are reflected, enemy melee attacks are absorbed and the attacker is affected by Stun. Reflect lasts for 1.2s.
Stun
Stuns target for 1.2s.
Challenge - Applies Fighter Spirit on self when cast, inflicts Taunt on enemy hit.
Fighter Spirit
Restores 50% of damage taken during Fighter Spirit when the effect ends, lasts for 4s.
Taunt
Forced to run towards Vanguard's location, last for 2s or until target reaches the destination.
Inflicts Slow when reaches the destination
Slow
Reduces movement speed by 20%, lasts 2.5 sec
Cooldown: 8.0 sec
Cast time: 0.30 sec
Range: 115
Grabbing Charge - dashes forward, grabs the enemy and pulls it towards a target location for a maximum of 110 distance from starting point, deals 12 damage, inflicts Stun for 0.7 seconds
Cooldown: 10 sec
Cast time: 0.40 sec
Range: 55-110
Energy gain: 5%
Can move while using.
Heroic Cry - Heals self and nearby allies for 25 health and inflicts "Inspired". Inflicts "Demoralized" on nearby enemies.
Inspirited
Heals for 6% of lost health every second, increases damage done by 30%, lasts 4 seconds
Demoralized
Reduces damage and healing done by 50%, reduces movement speed by 25%, lasts for 4s.
Cooldown: 1 sec
Cast time: 0.30 sec
Area: 35
Energy cost: 100%
Ignores Global Cooldown.
Can move while using.